The Challenge
Stakeholders were set on older, more modular, course designs and had difficulty visualizing alternatives. Our job was to create a proof of concept for a course titled, "Fundamentals of Data-Use" that would inspire a redesign. 
The Solution
The following were included in our designs: 
- Reward system for completing tasks within the course
- Clearly stated learning objectives
- Interactive learning events to help engage users
- Micro interactions that pleasantly surprised users along the way
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